These are pages related to healing body points as well as limb, torso and mortal wounds.
Healing Damage
When your character takes damage from an attack you will eventually want to know how that damage gets repaired. Body points, leg, and arm wounds will heal automatically at the start of the next event you attend. Torso wounds lead to "bleeding out", so they do not typically heal between events, in fact if they are not treated soon enough you will be dead which could lead to permanent death if you are not revived. A character who has taken a torso wound but has been stabilized from an effect such as stabilizing concoction will heal that wound between events.
Naturally no one wants to wait a full month for damage to heal. To heal faster requires restoration magic or healing items such as a catholicon or rejuvenation elixir.
Characters can also acquire conditions that require healing.
A character who has the poisoned condition cannot have wounds or their body points healed until the poisoned condition is removed. Typically the poisoned condition is removed by the spell Purify Spirit or an item such as a Theriac or a Catholicon.
Another condition that must be cured is the diseased condition, it will not wear off naturally. The diseased condition is challenging to remove, there are no spells that accomplish this goal. Instead alchemical items must be used such as a Theriac, a Catholicon or a Rejuvination Elixir.
Categories: Combat Rules | Category
- Category /
- Conditions
- Restoration Spells
- Items /
- Basin of Purify Spirit
- Catholicon
- Rejuvenation Elixir
- Soothing Masterpiece
- Rules /
- Diseased Condition
- Healing Damage
- Hexed Condition
- Poison Calls
- Poisoned Condition
- Wounds
- Skills /
- Chosen Level Four
- Spells /
- Diagnosis
- Heal Body
- Heal Mortal Wound
- Mend Armor
- Panacea
- Purify Spirit
- Restore Limb
- Revive
- Triage