Site Index | > Item Rules | > Alchemy Compounds | > Catholicon |
Alchemy Level: | 5 |
---|---|
Duration: | Instant |
Range: | Ingested |
Flag Required: | None |
Herbalism Required to Use: | No |
Catholicon
A catholicon restores 4 points of magic power when drunk, heals any missing body, restores limb or torso wounds, and cures all poison effects, the poisoned condition and the diseased condition.
Detailed Information
Magic Power Point Cap
A character can only spend a total of 20 magic power points between any two convergences unless an ability or effect explicitly allows them to break that limit.
Poison Effects
Poison can refer to several things in the game each with slightly different rules for how they function. Collectively each of these things is a "poison effect".
Poison Attacks Are Not Spells
When the poison call is added to any attack even a spell effect such as pin that attack no longer counts as a spell. This means that immunities to spell or compulsion effects no longer apply. The attack is now a poison effect.
Curing Poison
Typically the poisoned condition is removed by the spell Purify Spirit or an item such as a Theriac or a Catholicon.
Curing Disease
The diseased condition is challenging to remove, there are no spells that accomplish this goal. Instead alchemical items must be used such as a Theriac, a Catholicon or a Rejuvination Elixir.
Categories: Alchemical Items | Level Five Alchemical Items | Items | Magic Power Points | Healing | Disease Calls | Poison Calls