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Events
An event is the name for the full weekend of activities when game is happening. Events are broken down into four shifts (except during specific special events).
If it is your first event be sure to fill out this waiver and send a signed digital copy to: konwaivers@gmail.com
Preregistration
The old methods of preregistration are no longer applicable. New means of event preregistration will be announced in February 2023.
Feb Feast 2023 Registration
You can register for Feb Feast 2023 here: https://www.paypal.com/instantcommerce/checkout/T7FQX5P9ZFWC2
Please do so by Wednesday January 11th at the latest.
The Timeline of a Typical Event
- 4 pm Friday to 9 pm Friday: Set-up of logistics, the inn, and player encampments.
- Only staff should arrive before 4pm.
- Arrive at any time in this window.
- 7 pm Friday: Players may sign in when the logistics staff are ready for them.
- 8:50PM Friday (approximate): New player introduction is run. If you can't make it, talk to Marketing and Player Outreach staff (Brandon Febles or Michael Maneri) for additional times.
- 9 pm Friday to 2 am Saturday: 1st shift
- 9 am to 10 am Saturday: Some players make their own breakfast.
- The game itself will not have anything available until the start of 2nd shift.
- 10 am Saturday to 3 pm Saturday: 2nd shift
- 3 pm Saturday to 8 pm Saturday: 3rd shift
- 8 pm Saturday to 1 am Sunday: 4th shift
- 8 am Sunday to 11am Sunday: Clean-up
- Players should remove their personal belongings before helping with general clean up.
- Personal belongings should all be removed from site by 10am at the latest.
- After 10am if you are not helping with clean up you should leave so the people still cleaning can finish.
- It is common for people to go for lunch afterwards nearby.
Related Rules
Checking In to an Event
At the start of each event it is each player's responsibility to head to the Logistics desk and sign-in. Here you will pay the event entry-fee which is $30, and they will take your name to indicate you are present. The person taking your sign in will register what shifts you are going to PC. Players are expected to NPC at least half of the shifts they play during the weekend.
If you have a player character any experience you have earned since the last event you played will be applied to your character sheet. You may choose not to take that experience if you want to save it for a different character or for a point when you are going to immediately archive your sheet.
If you gain new experience points, calculate your new level and then record it on a new character sheet. Copy your existing skills over, and then, on the new sheet, spend any new skill points you wish to spend. Bring your new and old character sheet to the person running the archive on the logistics desk. They will double check your math and then file your old character sheet into the archive so that if you ever lose your current sheet there is a back up. If you lose your current sheet you will forced to make a copy from the archived sheet and any experience you have earned in the mean time may be gone. So seriously, back up your sheet regularly.
After you have done these things if you have any production skills and filled out a preproduction request before the event head down the table to the logistics person handling that. If a player is NPCing all 4 shifts, they may still select one character to use production points and crafting points.
Here you'll pay any in-game costs on what you are producing and pick up items slips, or item numbers of anything you had made. Remember that you are responsible for any props needed, you are only picking up the paperwork to make those props officially part of the game. At this point you are now successfully checked in.
During the shifts that you signed up to NPC be sure to once more check-in with the logistics personnel at the main desk to let them know you are there for the shift, and then one more time at the end of the shift to let them know you stayed the entire shift (and so they know they don't have to go searching the woods for you because no one saw you come back).
The first time a player signs-in with a new character they will receive a new character consumable package. When a character does preproduction for the first time they do not have to pay any coin costs to use production points or crafting points.
Shifts
A shift is a 5 hour block of time during which the game is taking place. During each shift a player must choose to either be a player character (PC) or a non-player character (NPC). Players are expected to NPC for at least as many shifts as they PC.
If you are going to be late for a shift or need to leave early for some reason, that shift should be one of the shifts that you PC.
Categories: Real World Rules | Key Terminology
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