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Soothing Masterpiece | |
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Tinkering Level: | 5 |
Crafting Points Required: | 20 crafting points, |
Coin Cost: | 100 coin |
Encampment Item: | Yes |
Lootable: | No |
Brief Description: | After 10 seconds benefit from heal body and mend armor 12/ event |
Tinkering Item: Soothing Masterpiece
A soothing masterpiece is a per event magic that must be kept in a party's encampment to be used. Any character in that party can cast the spells heal body and mend armor on a themselves after they spend 10 seconds gazing at it. Gazing at the soothing masterpiece for 10 seconds is the activation for this item so it does not require an incant to use.
This effect can be used 12 times per event regardless of which party member activates each use.
Prop should be an ornate piece of artwork: a painting, vase, sculpture, etc. Comparable size, or larger, to a softball (if free standing), or roughly 150 square inches if hung on a wall (Ie a painting).
Related Rules
Per Event Magic Objects
All types of magic objects that duplicate spells require an incant to activate the spell unless the object specifies something different in its description.
Objects that are per event never wear out from use, but can only be used a limited number of times per event. These items cast spells but don't require any magic power points from the user to activate. Once the charges of one of these objects is expended it is useless for the remainder of the event.
Related Spells
Heal Body
Heal body heals a target's body points. This includes restoring extra points of body the character may have gained from other spells or effects. Heal body has no effect on wounds.
Mend Armor
The mend armor spell will repair damaged armor or shield. When cast on armor it will repair any physical armor points lost from battle, restoring the armor back to its full value. This includes any bonuses the armor may have from being enhanced by magical effects.
Alternatively it can be cast on a shield that has been destroyed by "acid" damage. mend armor will return the shield to working condition. When cast this way you must role-play repairing the shield.
Mend armor can also repair natural armor points if a character has them with a separate cast of the spell.
Categories: Tinkering Items | Encampment Items | Healing | Rank Five Tinkering