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Weaken Calls
The weaken effect causes it's victim to inflict half of their weapon damage (rounding down to a minimum of one) for the next 10 minutes. Multiple weaken effects do not stack.
Weaken does not reduce the damaged caused by spells or thrown poisons. It does affect blade poisons and effects that increase weapon damage (magic weapons, weapon with Enchant Weapon cast on them, etc.).
The weaken call never inflicts damage.
Unless modified by another call (such as poison) weaken is a compulsion spell effect. Compulsion spells do not count as compulsion spells if there is a type listed, such as dominate undead.
Related Rules
Poison Attacks Are Not Spells
When the poison call is added to any attack even a spell effect such as pin that attack no longer counts as a spell. This means that immunities to spell or compulsion effects no longer apply. The attack is now a poison effect.
Source of Call | Description | Call |
---|---|---|
Weaken | Causes the victim to strike for half damage with physical attacks. | 'Weaken' |
Categories: Combat Rules | Terminology | Weaken Calls | Combat Calls | Spell Calls | Compulsion Calls