Reap Spirit

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Reap Spirit
Type: Necromancy
Level: 1
Prerequisite: 1 Magic Power Point
Duration: Special
Range: Touch
Target: Unconscious or dead character
Flag Required: None
Dispel: No
Brief Description: Steal a target's spark.

Reap Spirit

Reap spirit allows a character to steal another unconscious or dead character's spark. When cast on an unconscious character this spell also causes a killing blow to that character and if the target is not immune to killing blows, the target's spark is taken.

If the caster is already holding their limit of reaped sparks (typically 1) and they attempt to cast this spell it will still cause a killing blow and still counts for meeting a kill condition if appropriate, but no spark is taken.

Some creatures with great fortitude may require reap spirit to kill them permanently. When reap spirit is successfully cast upon an undead target, the life force of the creature is far too weak to be absorbed into the caster and is instead destroyed, preventing the reanimation of that creature.

Detailed Information

Sparks

Each character has a spark that represents the essence of their life force. A character without a spark can't benefit from any healing effects including but not limited to alchemy, scrolls, potions or spells. This means that a fatally wounded character without a spark cannot be revived.

When a spark is stolen the character who has lost their spark is said to have been "reaped". A character can only hold one reaped spark at a time unless they have a special ability allowing them to carry more. If a character holding a reaped spark dies, it will release the spark back to the person originally holding it. After 60 minutes a reaped spark automatically returns to its owner.

Only mediums are able to see that a character has a stolen life-spark. To check for stolen sparks, the medium must be close enough to whisper out-of-character, “I am a medium, are you holding any sparks?”. The person being addressed must then out-of-character give the truthful answer.

Medium's may also identify if a person is currently in possession of their own spark.

Diagnosis will detect the presence of the target's own spark.

Characters holding the spark of others are expected to remain in play to allow an opportunity for the owner to get back their missing spark.

Powerful rituals are capable of destroying stolen sparks forever, resulting in permanent character death.

Categories: Necromancy Spells | Spells | Level One Spells

Page last modified on August 10, 2022, at 02:26 PM
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