Killing Blows

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Killing Blows

When a character has received a torso wound they will bleed out and become dead in 10 minutes. By delivering a killing blow to that character they will cease bleeding out and immediately be considered dead.

Some creatures you encounter have an ability called a kill condition. After a creature (generally an npc) with a kill condition receives a torso wound, that creature will not die unless a killing blow is delivered that uses the specific type of combat call required by the kill condition. If an appropriate killing blow is not delivered the creature will arise again fully healed after a minute.

When a creature with a kill condition is injured but not killed (lost body or wounded) they heal fully if completely out of combat for one minute. Out of combat is defined as being both free from being threatened and not threatening anything else.

In the event that a creature is immune to killing blows, such as from the resilience spell an attack that would have met their kill condition will prevent the creature from healing.

Categories: Combat Rules | Terminology

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Page last modified on April 13, 2017, at 09:43 PM
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