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Silver Calls
Silver is a combat call that only has special meaning if the target has damage requirement: silver or kill condition: silver which allows the wielder to inflict damage or kill the target respectively.
Related Rules
Damage Requirements
A creature with a damage requirement (almost always a non-player character) is immune to all damage from attacks that do not use a specific combat call (which will be listed with the damage requirement). If the correct call is used with a damaging attack the creature takes damage normally. A "No Effect" call must be made whenever an attack successfully hits you but does not inflict damage (or does not take effect in the case of spells) so that the attacker knows-that-you-know the attack successfully hit and so that they know they may need to attack with something different.
A damage requirement does not prevent effects that don't deal damage.
Kill Condition
After a creature (generally an npc) with a kill condition receives a torso wound, that creature will not die unless a killing blow is delivered that uses the specific type of combat call required by the kill condition. If an appropriate killing blow is not delivered the creature will arise again fully healed after a minute.
When a creature with a kill condition is injured but not killed (lost body or wounded) they heal fully if completely out of combat for one minute. Out of combat is defined as being both free from being threatened and not threatening anything else.
In the event that a creature is immune to killing blows, such as from the resilience spell an attack that would have met their kill condition will prevent the creature from healing.
A kill condition that requires a type of damage is a "kill condition (damage type)". When a kill condition require some other effect it is a "kill condition (special)".
Source of Call | Description | Call |
---|---|---|
Silver | Some targets are only hurt by this call. | 'Silver' |
Categories: Combat Rules | Terminology | Silver Calls | Combat Calls