Player Initiated Plots (PIP)

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Player Initiated Plots (PIP)

One of the best parts of a roleplaying game is when you decide in character that you want to act out some self determined goal. Player initiated plots (PIPs for short) are there to help you accomplish these goals in Kingdoms of Novitas. With so many players and no direct interaction between game masters and players while an event is happening, there is no way for a game master to know what your characters want to do, unless you tell them.

This is where PIPs come in. This is your chance to initiate or advance a story for you/ your party and to request that the GM's take a look at the possibility of running that story.

To request a PIP fill out this form at least 2 weeks prior to an event. And remember that sometimes PIP's take more than one event to come about.

Here is some more information about the sections of the form:

  1. Who is planning on going.
    • We are requesting that this be a party adventure, as going off and doing something solo will very likely eat up a bunch of NPCs, props, and time for only one person. Spread the love, invite some friends.
  2. What you're planning on doing, and what you hope to accomplish.
    • Keep in mind that we need both parts. If you're going to Lootsville for trade, is one kind of adventure. If you're going to Lootsville to kill things and take their stuff, that's a very different kind of adventure. We need to know the full story.
  3. Any relevant history or NPCs that are important.
    • If you're tracking down Farmer Joe, we need to be sure the Farmer Joe NPC is ready to go. If you heard about the place you want to go from some Adventuring Heroes, let us know that's where you heard about it so we can consult the GM who ran the plot you want to develop more and see if he had anything specifically in mind. Doing this homework makes sure that we can give you a better adventure.
  4. What shift are you planning to go do this.
    • We'll need to handle logistics on our end, so knowing in advance what shift you're planing on doing this will make our lives easier. We'll send word into Maplewood to let you know when the scenario is ready to be run, and you and your assigned group can march out and take a whack at it.

We will not make any assurances or promises that the adventure you're going on is a good idea, won't kill your PCs, be easy, or won't change the world as a whole. It may not work out like you think it will, but we also won't immediately screw over anyone who submits these adventures. Anything can happen -- make your peace with it.

These requests must be in by the Friday before a game. Plot staff are going to need time to plan plots, prep props, debate amongst ourselves, and all that jazz. So we need time, and this due date gives you time to work out all the above and us time to prep the scenario. Fair, right?

Plot has the right to turn down your request and/or may not orchestrate it. There are a number of reasons for this. Please do not be offended.

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Page last modified on August 28, 2022, at 02:37 PM
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