Game Master

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Game Master

Game masters are responsible for running the game during each shift of a typical event. A pool of game masters under the supervision of the plot marshal collaborate each month to plan both ongoing plots? and random encounters? to take place during a game. These plots? are then carried out by lead npcs who in turn organize any other NPCs needed to bring a plot? to life.

In addition to the game masters the logs building is also generally staffed with one or two members of props and atmosphere who take care of npc make-up needs.

Game masters are the right people to talk to about something that happened on the shift that they ran, but are typically the wrong people to talk to about something that affects more than a single shift. If you need a prop approved you should talk to the props and atmosphere marshal (Christina Mevec) or second (Liska Gutierrez), questions about rules or combat safety should go to the rules marshal (Pat Lane) or second (James Vertucci), and questions about stories that aren't specific to a shift should go to the plot marshal (Ryan Green) or second (Gabby Bonilla).

Categories: Key Terminology | Real World Rules | Staff Titles

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Page last modified on July 31, 2022, at 03:04 AM
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