Wraithbane

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Wraithbane
Type: Enchantment
Level: 5
Prerequisite: Level 4 Enchantment Spell
Duration: Game Day
Range: Touch
Target: Weapon
Flag Required: Weapon
Dispel: Yes
Brief Description: A weapon deals +1 'elven steel' damage

Wraithbane

Wraithbane temporarily enhances a weapon to deal elven steel damage and causes that weapon to hit for one additional damage up to normal caps. This does not make the weapon count as an elven steel weapon for any other purposes, and it may still have blade poisons applied to it.

Detailed Information

Weapon Damage Limits

Elven Steel Calls

Elven Steel is a combat call that counts an advanced version of the silver call. If the target of an attack has a damage requirement or a kill condition that requires silver, or elven steel the character will inflict damage or kill the target respectively.

"Elven steel" calls is not prevented by effects which prevent or grant immunity to silver.

Changing Weapon Calls

When an effect allows you to call for something different with a weapon than you would normally call, you must choose which call to use when you make your attacks. If the something different only applies to the "next successful hit", and you choose not to use it when you make that hit, the effect is wasted.

For example if a character who deals 2 damage with each melee attack has a sword that deals "Nature" damage and they apply Scorpion's Kiss to that weapon so that it can deal "poison weaken" damage for the next successful hit. When they make that successful hit against an opponent they can choose to call "2 nature" or "poison weaken". They may not call "2 Nature poison weaken". Regardless of the effect they choose, the Scorpion's Kiss will be expended after that successful hit.

Categories: Enchantment Spells | Spells | Level Five Spells | Elven Steel Calls

Page last modified on July 31, 2022, at 01:12 PM
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