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Enchant Weapon | |
Type: | Enchantment |
---|---|
Level: | 3 |
Prerequisite: | Level 2 Enchantment Spell |
Duration: | 10 minutes |
Range: | Touch |
Target: | Weapon |
Flag Required: | Weapon |
Dispel: | Yes |
Brief Description: | Weapon touched deals 'elven steel' damage |
Enchant Weapon
Enchant weapon temporarily changes a weapon's damage call to elven steel. This does not make the weapon count as an elven steel weapon for any other purposes, and it may still have blade poisons applied to it.
Detailed Information
Elven Steel Calls
Elven Steel is a combat call that counts an advanced version of the silver call. If the target of an attack has a damage requirement or a kill condition that requires silver, or elven steel the character will inflict damage or kill the target respectively.
"Elven steel" calls is not prevented by effects which prevent or grant immunity to silver.
Changing Weapon Calls
When an effect allows you to call for something different with a weapon than you would normally call, you must choose which call to use when you make your attacks. If the something different only applies to the "next successful hit", and you choose not to use it when you make that hit, the effect is wasted.
For example if a character who deals 2 damage with each melee attack has a sword that deals "Nature" damage and they apply Scorpion's Kiss to that weapon so that it can deal "poison weaken" damage for the next successful hit. When they make that successful hit against an opponent they can choose to call "2 nature" or "poison weaken". They may not call "2 Nature poison weaken". Regardless of the effect they choose, the Scorpion's Kiss will be expended after that successful hit.
Categories: Enchantment Spells | Spells | Level Three Spells | Potions | Elven Steel Calls