Cheatsheet 5

Enchantment School of Magic
Spell Cost/ Level Prerequisite Duration Range Target Flag Dispel Brief Description

Magic Lock 1 1 Magic Power Point Game day Touch An entryway or container building or object Yes Magically hold a door or container closed

Enhance Armor 1 1 Magic Power Point Game day Touch Worn armor armor Yes Armor's protection increases by +1 point

Enchant Shield 2 Level 1 Enchantment Spell Game day or until discharged Touch Shield shield Yes Shield touched absorbs next effect that would bypass or damage it

Silvershine 2 Level 1 Enchantment Spell 10 Minutes Touch Weapon weapon Yes Weapon touched deals 'silver'

Enchant Weapon 3 Level 2 Enchantment Spell 10 minutes Touch Weapon weapon Yes Weapon touched deals 'elven steel' damage

Spellstore 3 Level 2 Enchantment Spell Event or until expended Touch Weapon weapon Yes Stores a spell in a weapon to be cast later.

Dispel Magic 4 Level 3 Enchantment Spell Instant Tag bag Character, object, or magic field n/a Creates a dart which causes 'dispels magic'.

Ablative Armor 4 Level 3 Enchantment Spell Game day or until discharged Touch Worn armor armor Yes Gives worn armor 2 points of monstrous armor.

Shadow Skin 5 Level 4 Enchantment Spell 10 Minutes Touch Character person Yes Target touched is immune to normal damage.

Wraithbane 5 Level 4 Enchantment Spell Game Day Touch Weapon weapon Yes A weapon deals +1 'elven steel' damage

Nature School of Magic
Spell Cost/ Level Prerequisite Duration Range Target Flag Dispel Brief Description

Conjure Stones 1 1 Magic Power Point 1 Minute Tag Bag Character(s) hit Yes For 1 minute throw an infinite number of 1 damage tag bags

Mend Armor 1 1 Magic Power Point Instant Touch Worn armor, natural armor, or shield n/a Repairs physical armor.

Dissipate 2 Level 1 Nature Spell 10 minutes Touch Character above head Yes (circumstancially) Target dissipates.

Pin Nature 2 Level 1 Nature Spell 10 Minutes Tag Bag Character(s) hit Yes Generates four pin nature tag bags

Elemental Weapon 3 Level 2 Nature Spell 10 Minutes Touch Character weapon Yes Weapons carried deal nature damage or generate four 4 nature damage tag bags or generate two 4 primal damage tag bags.

Stoneskin 3 Level 2 Nature Spell Game day Touch Character Person Yes Gain 2 points of natural armor.

Banish 4 Level 3 Nature Spell 10 minutes Tag bag Character hit Yes (if caster can see through dissipate) Creates a dart which inflicts 'banish'

Ruin 4 Level 3 Nature Spell 1 Minute Tag Bag or Touch Character(s) hit or weapon none or weapon Varies For 1 minute a weapon deals acid damage or throw unlimited 4 acid damage tag bags.

Ley Lines 5 Level 4 Nature Spell Instant Self Self Above head n/a Allows the caster to magically move to their designated home

Primal Form 5 Level 4 Nature Spell 10 Minutes Touch Character person Yes Take on aspects of an elemental.

Page last modified on September 27, 2021, at 07:16 PM
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