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Lootable: | No |
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Brief Description: | A hole NPCs have dug in the ground and filled with spikes |
Spiked Pit Traps
A spiked pit traps is a zero level trap that is represented in game by tarps with spikes painted on, which are laid on the ground. If a player touches the tarp in any way their character is considered to have "fallen" into the pit.
By default the effect of falling into a spiked pit is a torso wound.
If a pit has other effects a NPC will be around to inform players of what those effects are. Once a character has fallen into a pit they are stuck in it until another character assists them in getting out through role-playing.
Detailed Interactions
Shadowskin and Pits
A player under the effects of shadow skin that falls into a pit still takes the automatic leg wounds.
Related Rules
Zero Level Traps
Zero-level traps are stationary, simple traps such as a pit trap. They can't be armed or disarmed, they simply exist. Each zero-level trap has a fixed effect on anyone who is impacted by it. If someone falls into a pit trap they take two leg wounds and cannot leave the pit, for example. Players can't normally create zero-level traps.
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