Craftman's Raiment

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Craftman's Raiment
School: Enchantment
Type: Basic
Skill(s) Required: Enchantment Rituals
Components: 1 Ritual Candle, 3 Enchantment Ritual Component, Gems worth 10 coin
Duration: Game Day
Range: Touch
Target: Character's Equipment
Flag Required: Armor, shield, and weapon
Brief Description: Magically enhances one character's equipment
Item Number: K184
GM Required No

Craftman's Raiment

Directions: Light the ritual candle. Hold the component and the gem in one hand; place the other hand on the target. Recite the incant. Afterward the components and gems are consumed.

Incantation: Ley Line of Enchantment, hear my call; This armor, shield and blade; I bid you to enhance them all; ‘Til convergence when they fade

Effect: This ritual enchants the gear of the target player. The target's armor gains enhance armor and ablative armor. Their shield gains enchant shield. Up to three of their weapons gain wraithbane. The spell effects follow all the normal rules for those spells.

Related Spells

Ablative Armor

Ablative armor creates two monstrous armor points. These two armor points automatically take any damage they are eligible to take before any magic armor you might have. Because this spell doesn't actually change your armor's number of physical armor points (and therefore cannot be mended) these 2 monstrous armor points are not subject to the physical armor cap.

All of this means that the next two attacks that don't have "pierce", that hit your armor are reduced to one damage.

Ablative armor must be cast on physical worn armor, it cannot be cast on a character or on a helmet.

Enchant Shield

Enchant shield magically enhances a shield prop to allow it to prevent the next single effect that hits the shield which it would not simply block. This means it stops spells and acid effects.

Enhance Armor

Enhance armor reinforces a suit of armor (which must have a standard armor prop), raising its physical armor value by one point for the duration of the spell. If the armor is repaired with mend armor during the duration of enhance armor this bonus point will also be repaired. When the enhance armor spell wears off reduce the wearer's current armor points by one.

Wraithbane

Wraithbane temporarily enhances a weapon to deal elven steel damage and causes that weapon to hit for one additional damage up to normal caps. This does not make the weapon count as an elven steel weapon for any other purposes, and it may still have blade poisons applied to it.

Categories: Enchantment Rituals | Rituals

Page last modified on July 15, 2022, at 03:37 PM
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