Site Index | > Item Rules | > Alchemy Compounds | > Lanthir Oil |
Alchemy Level: | 1 |
---|---|
Duration: | 10 Minutes |
Range: | Touch |
Flag Required: | Yes |
Herbalism Required to Use: | No |
Lanthir Oil
Originally formulated by the crafters of Terra to allow them to find the tiniest of imperfections when working advanced materials, Lanthir oil has proven useful to adventurers seeking means to fight some creatures immune to special weapons. It's also very popular with boggarts who find unattended weapons.
Temporarily transform a weapon made of any special material into a mundane weapon that no longer calls for any special damage type.
Detailed Information
Changing Weapon Calls
When an effect allows you to call for something different with a weapon than you would normally call, you must choose which call to use when you make your attacks. If the something different only applies to the "next successful hit", and you choose not to use it when you make that hit, the effect is wasted.
For example if a character who deals 2 damage with each melee attack has a sword that deals "Nature" damage and they apply Scorpion's Kiss to that weapon so that it can deal "poison weaken" damage for the next successful hit. When they make that successful hit against an opponent they can choose to call "2 nature" or "poison weaken". They may not call "2 Nature poison weaken". Regardless of the effect they choose, the Scorpion's Kiss will be expended after that successful hit.
Categories: Items | Alchemical Items | Level 1 Alchemical Items