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Site Index | > Character Rules | > Skills | > Role-Playing Skills | > Druid | > Druid Rank Three |
Skill Tree: | Roleplaying Skills |
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Prerequisite(s): | Game Master Approval, Druid Two |
Skill Point Cost: | 4 |
Brief Description: | Permanently gain your choice of: Free tanglefoot bags, free casts of elemental weapon, permanent nature immunity or extra body. |
Druid Level Three
When a druid first learns the rank three druid skill they gain their choice of one of four permanent benefits. Once the choice is made it cannot be changed later.
A druid may choose between:
- Tanglefoot Poison: This is a custom spell that can be cast twice per game day. It requires an incant but no power points to cast. The spell creates a tag bag that deals "poison pin".
- Elemental Weapon: Cast elemental weapon with an incant but no magic power point cost once per game day.
- Nature Immunity: Permanently gain immunity to nature damage. This immunity does not prevent a character from using other immunities the way nature immunity from a magic object does.
- Barkskin: Permanently gain +1 body that can break the cap of 4 body.
Categories: PC Creation | Skills | Roleplaying Skills | Immunities | Poison Calls | Pin Calls | Limit Breaks | Nature Calls
Page last modified on March 25, 2022, at 12:00 AM
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