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Abomination | |
Type: | Necromancy |
---|---|
Level: | 5 |
Prerequisite: | Level 4 Necromancy Spell |
Duration: | 10 minutes |
Range: | Touch |
Target: | Character |
Flag Required: | Person |
Dispel: | Yes |
Brief Description: | Target touched gains monstous body and other bonuses |
Abomination
The abomination spell causes a target to take on some undead characteristics. Affected characters gain the monstrous rule with one exception. Only their body is made monstrous, not any armor (worn armor, natural armor, or magical armor) for damage prevention.
Creatures under the effects of the abomination spell may freely enter an unhallowed area for the duration of the abomination effect.
Detailed Information
Monstrous Creatures
A monstrous creature is one that is so large and hulking that it gains several special rules that apply to it.
- Monstrous creatures only take, at most, one point of damage from any attack without the "slay" call.
- Monstrous creatures are immune to "Pin" attacks and Pit Traps.
- Monstrous creatures are immune to mundane (non-magical) restraints.
- Monstrous creatures can bypass the caps for dual wielding and for wielding a weapon and shield, allowing them to hit for up to 4 damage with any melee weapon if they have the correct skills to do so.
Categories: Necromancy Spells | Spells | Level Five Spells | Slay Calls | Unhallow Calls
Page last modified on August 10, 2022, at 02:30 PM
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