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Skill Tree: | Roleplaying Skills |
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Prerequisite(s): | Game Master Approval, Chosen Two |
Skill Point Cost: | 4 |
Brief Description: | Choose permanently to either: be able to declare mortal enemies, gaining combat bonuses OR lead a sermon to buff your flock |
Chosen Level Three
Chosen may permanently select one of two possible abilities when they reach level 3. Either they gain the ability to declare a mortal enemy, or the ability to lead a group sermon.
Mortal Enemy: The chosen may declare a mortal enemy once per game day and the effect lasts for the next 10 minutes. In addition to the specific individual mortal enemy chosen this ability also works against all members of the same species for the duration. Chosen of the Sept cannot choose a player character race as a mortal enemy.
Despite the fact that you use this ability by declaring it on a target, this ability gives the chosen character the buff and it is that character's responsibility to track the effects not the mortal enemy.
Each time the chosen declares a mortal enemy they may gain one of three possible effects for the duration of the ability. A chosen may choose a different effect each time they activate this skill.
The possible effects are:
- Toughness: When a mortal enemy deals damage to you reduce the damage as if you were monstrous. This gives no other advantages of being monstrous.
- Strength: When attacking a mortal enemy with a damaging attack from a weapon you call for 4 damage regardless of what damage you normally call for. This effect allows you to break damage caps.
- Protection: For the duration of the effect you are treated as having anti-magic aura up against your mortal enemies.
Sermon: Twice per event while praying at their shrine the chosen may cast a spell of up to level 3 and have it affect anyone within a 10 foot radius who worships (and have the blessing of) the same god(s) the chosen follows (either the Sept, Draconus or the Dark 3). Each character (even non-chosen) should decide for themselves whether they gain the benefits of the Sept, Draconus, the Dark 3, or none (which could be because the character doesn't worship any of the gods or because the gods don't like the character). This should be kept consistent over time and only changed from significant roleplaying arcs.
This is not intended to be used to identify who worships who, and should never be used for that purpose. After all a character could worship the sept, and not get the blessing for reasons beyond their control.
Related Rules
Damaging Monstrous Creatures
Monstrous creatures only take, at most, one point of damage from any attack without the "slay" call.
Related Spells
Anti-Magic Aura
Anti-magic aura creates a powerful magic field around the recipient that prevents all spells, both harmful or beneficial (including restoration magic). During the minute the spell lasts it automatically prevents any spell effects that hit the character.
Anti-magic aura stops creature special abilities if they are represented as a “spell effect” such as the terror ability of a bagman.
Categories: PC Creation | Skills | Roleplaying Skills | Slay Calls | Limit Breaks