Candles | |
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Crafting Points Required: | None |
Coin Cost: | Free |
Encampment Item: | No |
Lootable: | No |
Brief Description: | A simple candle |
Basic Gear: Candles
A standard candle is different from a ritual candle and cannot be used for that purpose. Beyond that characters can bring any number of candles into play at any time. Stationary electronic candles can be used in the place of period appropriate ones. This is so that they can be used for scene decorative purposes in places where a fire might not be safe.
Always keep in mind that if you light a candle for any reason you must follow all of the site's fire safety rules.
Related Rules
Fire Safety Guidlines
Understandably the Boy Scouts take fire safety very seriously, and as our hosts are a Boy Scout camp, we need to respect their requirements.
Small controlled flames (Candles) can be made by anyone but should never be left unattended. If the candle is on the ground, make sure to clear the area of dry leaves and kindling before lighting it, just in case it tips over.
Campfires have important requirements. They may only be made in designated fire pits, and must be lit by a member of Ops staff, or someone specifically designated by Chris Soukup or John Spencer. Once lit, the person who requested the fire is responsible for making sure that someone is attending it for as long as it remains lit.
Tinkering Item: Ritual Candle
A ritual candle is an item required to enact many rituals. It may be put out after a ritual is done, and lasts until it has no more wick to burn.
PC owned Ritual candles should always be period appropriate materials (using real flame) and not electronic, because for some rituals if the flame goes out the ritual is disrupted and has to be redone. NPC ritual candles will sometimes be electronic however for fire safety reasons (plots involving fighting around a ritual being performed).
Categories: Basic Gear | Items