Traps-Talk

Updates September 2021: Added that traps must be set and once set must be disarm-able, can be transported but once armed must be stationary.

Update August 2019: Detailed a variety of things that were missing. Single step mechanisms now have a lot more instruction on what they can and cannot do. Most notably they can only contain negative effects, the thing they are armed with is consumed, and the trap can then be rearmed with a new trap tag.

Updates 2022 January: Changed completely how traps work.

Page last modified on January 15, 2022, at 02:33 PM
Powered by PmWiki