Site Index | > Character Rules | > Skills | > Combat Skills | > Melee Proficiency |
Skill Tree: | Combat Skills |
---|---|
Prerequisite(s): | Melee Training |
Skill Point Cost: | 3 |
Brief Description: | Deal 2 damage with melee weapons |
Melee Proficiency
Melee proficiency increases the damage a character inflicts with a melee weapon. Characters with this skill strike for a total of 2 points of damage per hit in melee.
Related Rules
Melee Damage
The damage a character deals with any melee weapon starts at 1. This can be increased by skills, consumables, spells and other similar effects that increase melee weapon damage. Melee weapons have a natural limit on how much damage they can deal.
Melee Damage Caps
When wielded by themselves melee weapons have a cap of 4 damage
While dual wielding your melee damage is capped at 2.
Wielding a shield in combat limits your melee damage to a cap of 2. Note that passive bucklers do not have this cap.
Categories: PC Creation | Skills | Combat Skills
Page last modified on November 19, 2019, at 11:58 PM
Powered by
PmWiki