(redirected from Rules.Merchantthreeskill)
Site Index | > Character Rules | > Skills | > Role-Playing Skills | > Merchant | > Merchant Rank Three |
Skill Tree: | Roleplaying Skills |
---|---|
Prerequisite(s): | Game Master Approval, Merchant Two |
Skill Point Cost: | 4 |
Brief Description: | Exchange valuable items, run a bank |
Merchant Level Three
At merchant three, the character may now exchange any number of items for any value of coin at check in based on the items listed estimate value listing. Use preproduction to declare how much coin you will be exchanging for.
By use of this rule, and the ability to turn any prop into a valuable item, merchants can effectively run their own banks.
Related Rules
Creating Estimate Value Items
A player can turn a prop into an item worth coin at any time by bring both the prop and the coin it will be worth to logistics. There a staff member will assign the prop an item number and from that point on, the prop will be an item that can be traded or looted, with an associated coin value. Some items are listed in the tinkering zero list that can't be given value.
Categories: PC Creation | Skills | Roleplaying Skills